Netscapes: Insight – IVT Testing

Today we did our final build and first live test in the Immersive Vision Theatre (IVT). We started by fitting the Raspberry Pi and touchscreen inside the plinth, then transporting the equipment to the dome ready for our presentation.

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Fitting Pi3 + Touchscreen

Chris added wooden beams to support the weight of the Pi, as it will be under a lot of pressure when the touchscreen is in use. This should prevent the touchscreen moving away from the pinth.

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Setting up in the IVT – Modifying Code

Whilst in the IVT, Gintare updated her code to work better within the shape of the screen. She moved some of the key elements of the visuals so they were more centered within the dome, bringing them to the viewer’s attention.

 

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Setting up the visualization

We transported the physical part of our project to the IVT and decided where to set it up. We then tested the project within the space to understand how it will look and feel to the viewers and how the colours will display in the dome.

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Glass head with touchscreen interface

We took this as an opportunity to double-check our database connections were working. During this time we ran into issues with page refreshing (which I quickly resolved) and with internet connection, which we resolved by using a mobile access point.

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Glass head interface in front of the projection.

We even invited Luke to test out our user interface, and have a go at inputting his own data into the visualization!

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Luke testing out the user interface!

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Head test with visualization within the dome.

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Netscapes: Building Bluetooth connections

To bring together the visualisation and physical prototype, I started working on a Bluetooth connection to the MongoDB connection code I previously built.

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Physical prototype with HC-05 Bluetooth module

Since we already have the HC-05 Bluetooth module in place and working with the Bluetooth terminal input on mobile, I simply had to look up how to create an output system in our .js code to match the inputs we previously designed for the Arduino.

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Initial flow diagram of program

I looked into how this could be done and began researching into using Bluetooth-Serial-Port module for Node.js.

After getting to grips with how the library works, I experimented with creating a basic framework for opening a Bluetooth connection and sending a basic input.¬† This code will check for a connection with the correct name, find the matching address, open a connection, and if it is successful, and the character ‘a’. When hooked up to the glass head model, this should activate the LED ring, making it light up.

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My experimentation with BSP within the previously made MongoDB connection code

 


Issues

  • Certain information missing from Bluetooth-Serial-Port NPM documentation – I had to work around this by searching for other uses of BSP to fill in the gaps
  • Method to call previously paired Bluetooth devices doesn’t work on linux systems, so a workaround has to be made (looping through available connections and matching a name)

Next Steps

  • Update Arduino-side code: Modify existing code to include more interesting light effects, such as those I previously created for my ‘Everyware’ project.¬†These would not be direct copies, but modifications of this pre-existing code, for a unique lighting effect.
  • Thoroughly test this code to ensure a secure connection is made and maintained for the duration of the installation.

Code Referencing/Libraries Used

Below is a list of the code documentations I used as reference when building my code. Whilst code was not directly copied, it was heavily referenced from the documentation:

bluetooth-serial-port: https://www.npmjs.com/package/bluetooth-serial-port
JS express – https://expressjs.com/en/guide/routing.html
JS json body parser – https://www.npmjs.com/package/body-parser-json
JS path – https://nodejs.org/api/path.html
JS Mongo Client – https://mongodb.github.io/node-mongodb-native/api-generated/mongoclient.html