By Chevalvert, 2Roqs, Polygraphik & Splank
Murmur in exhibition (Holmes, 2013)
Murmur is an interactive installation piece, created by 4 design studios, that invites viewers to talk to a wall. Murmur converts sound waves into LED and projection mapped powered visuals using a Raspberry Pi computer and openFrameworks.
Viewers speak into a cone; their words travelling along a cord to a wall, which is visualized with LEDs. Visualizations are then projected onto the wall at the end of the LED cord. Visualizations include particle simulations, polygon meshes, lines and squares, all of which react to both each other and the environment around them; bouncing off of the surrounding walls and the funnel the viewer speaks into. (Holmes, 2013)
I find this project interesting as it is interactive, reactive and playful. It is inviting and engages the audience by linking together both the material and the immaterial in a new and creative way. It is simple in nature and easy to understand; it needs to explanation on how it works in order to use it. It could be considered a reflection of the sound waves bouncing around a room after we speak; a representation of the lasting effects words have long after we have stopped talking.
True/False patterns(Creative Applications Network, 2017)
True/False is a kinetic sculpture consisting of mechanical columns of metal segments over fluorescent light tubes. These metal segments move to show different areas of the light tubes, creating different patterns. The segments do not move independently; so different segments must ‘work together’ to achieve the correct position as commanded. (Visnjic, 2017)
The piece was inspired by Turing machines. It is built using a Raspberry Pi custom HAT board, ARM based micro controllers, an array of stepper drivers and a series of fluorescent lights. It was programmed using C++ and Node.js. (Visnjic, 2017)
True/False is a representation of the side of computing we don’t see; often hidden under layers of finely tuned graphical user interfaces, with complex workings hidden from view. True/False could be inspired by how we interact with each other on a day to day basis. The individual metal segments do not move independently, so multiple columns must come together to create the desired end point; much like people coming together on a project, such as in a business or a collaborative art piece.
By Julius Horsthuis
Prophecy (4K) from Julius Horsthuis on Vimeo. (Horsthuis, 2016)
Prophecy is a film created by digital artist Julius Horsthuis. Prophecy is a part of a series of fractal short movies. It is of made up of shifting fractal visuals of a city. It is paired with music created by cinema composer James Newton Howard. Through visuals alone, it tells the story of a destroyed futuristic city, by use of cave-painting style artworks. There is no explanation as to what many of the visuals mean, leaving it open to interpretation by the viewer. (Pangburn, 2016)
Prophecy is an interesting piece as it shows the complexity of a moving fractal visual with dynamic lighting. It is colour graded with a movie-style blue and orange, reflecting both the cinematic style of the piece and the cold emptiness of the desolate wasteland contrasted with the soft warm coloured sunlight and rays cast through the gaps in the structures.
By Ales Tsurko
microscale – Hackable music album generated from random Wikipedia articles from CreativeApplications.Net on Vimeo. (CreativeApplications.net, 2017)
Microscale is a procedurally generated music album created with text from randomly selected Wikipedia articles. The idea behind Microscale is the transformation between one media to another; with the meaning of the original article also being transformed in the process.(Visnjic, 2017)
“the article has its own meaning, but the music generated from the article has a completely different meaning”. – Ales Tsurko, creator of Microscale. (Visnjic, 2017)
Letters are sequencer steps, track titles are regular expressions that switch the steps on and off. Whilst music is created, you can see the exact text that is being inputted whilst you hear the music that is being outputted by the system.(Visnjic, 2017)
Microscale is accessible in two different ways – you can download a digital version of the music, or you can access the platform in your web browser and hack it yourself – you can alter everything from the expressions to the samples used; meaning that Microscale is both a musical piece and a platform for the creation of your own music.(Visnjic, 2017)
Microscale is an interesting piece because not only is it a finished musical artwork that you can download and listen to, it is also a platform by which you can create your own artworks using the same system. It is inviting and playful and encourages users to explore the realms of possibility when it comes to creating cross-platform art. The idea of converting text to sound is not widely explored so it is quite unique.
By Chris Salter
N_Polytope in exhibition, Montreal (Creators, 2014)
N_Polytope is an installation piece that combines architecture, machine learning, music technology and mathematics. It explores the dynamics of light and sound within space. It consists of LED lighting, lasers, speakers, sensors and aeronautical cables. the cables are decorated with LEDs, which change colour and pulse. (Palop, 2014)
The music and light displays created by N_Polytope are generated using deep learning and AI. Using its own inbuilt sensors, the piece captures a continual feedback loop of its own generated sound, and uses that to re-transcribe and decide what lights and sounds to use next. This means that N_Polytope is a unique experience each time it is viewed; as it is constantly changing and evolving (Palop, 2014)
This piece is interesting as it is generative in more than one way. It combines AI and deep learning technologies in a creative way which means each time it is viewed it will be a unique experience. The use of lasers and LEDs adds a new dimension to the piece; making it much more involved than a simple sound-based piece. It brings an interesting new perspective into how we view and react to spaces around us which we would otherwise not give any notice to.
Holmes, K. (2013). Murmur exhibition. [image] Available at: https://creators.vice.com/en_uk/article/pgz7jz/talk-to-walls-and-turn-words-into-light [Accessed 4 Nov. 2017].
Holmes, K. (2013). Talk To A Wall And Turn Your Words Into Light. [online] Creators. Available at: https://creators.vice.com/en_uk/article/pgz7jz/talk-to-walls-and-turn-words-into-light [Accessed 4 Nov. 2017].
Creative Applications Network (2017). True/False installation patterns. [image] Available at: http://www.creativeapplications.net/objects/truefalse-the-audiovisual-choreography-of-an-algorithm/ [Accessed 4 Nov. 2017].
Visnjic, F. (2017). true/false – The audio/visual choreography of an algorithm. [online] CreativeApplications.Net. Available at: http://www.creativeapplications.net/objects/truefalse-the-audiovisual-choreography-of-an-algorithm/ [Accessed 4 Nov. 2017].
Horsthuis, J. (2016). Prophecy (4K). [Video] Available at: https://vimeo.com/192274194 [Accessed 4 Nov. 2017].
Pangburn, D. (2016). Mysterious Fractal Film Foretells the Abandonment of Earth. [online] Creators. Available at: https://creators.vice.com/en_uk/article/nz4xxm/mysterious-fractal-short-film-humans-abandon-earth [Accessed 4 Nov. 2017].
CreativeApplications.net (2017). Microscale – Hackable music album generated from Wikipedia articles. [Video] Available at: https://vimeo.com/222690428 [Accessed 4 Nov. 2017].
Visnjic, F. (2017). microscale – Hackable music album generated from random Wikipedia articles. [online] CreativeApplications.Net. Available at: http://www.creativeapplications.net/sound/microscale/ [Accessed 4 Nov. 2017].
Creators (2014). Creators. [image] Available at: https://creators.vice.com/en_uk/article/wnp559/architecture-installation-makes-infinite-sound-and-light-loop-based-on-its-own-data [Accessed 4 Nov. 2017].
Palop, B. (2014). Architecture Installation Makes Infinite Sound And Light Loop Based On Its Own Data. [online] Creators. Available at: https://creators.vice.com/en_uk/article/wnp559/architecture-installation-makes-infinite-sound-and-light-loop-based-on-its-own-data [Accessed 4 Nov. 2017].